Pixel Doodles · In development · Unreal Engine 5
Islands of
the Blessed
Mythological Co-op Action RPG
The only co-op game where staying alive isn't enough: you still have to agree on what's real, and what isn't.
About the game
Islands of the Blessed is a cooperative action RPG set in a dreamlike mythological world where reality is not the same for everyone.
Play solo or with up to four players as you journey across islands inspired by the great civilizations of antiquity. You are a mortal drawn into Eldoria — a timeless realm shaped by ancient gods and dying myths. Each island holds its own culture, its own secrets, and its own growing darkness.
But Eldoria's greatest danger is not its enemies. It is what your mind does to them.
As the corruption spreads, your perception begins to unravel. Shapes drift at the edge of your vision. Creatures appear that your allies cannot see. Passages that seem open to one player are walls to another. The deeper you venture, the harder it becomes to trust what is real.
In co-op, two players standing side by side may be living two completely different encounters. What you see, your ally may not. Talking stops being optional.
Between expeditions, return to the Sanctuary — a peaceful refuge beyond the corruption's reach. Build, craft, grow resources, and prepare for what lies ahead.
Built in Unreal Engine 5. In active development. Coming to Early Access in 2028.
Some worlds are explored.
This one is survived, one shared truth at a time.
And in Eldoria, truth depends on who's looking.
Screenshots
A hall below · Eldoria
Into the mist · Eldoria
A river · Eldoria
Dungeon · the corruption spreads
Floating island
A forest glade · EldoriaThe Drift of the Mind
The Drift, put simply, is the hold Eldoria's corruption takes on your mind. It doesn't rise at random: it subtly alters what you see and live through, and eventually settles in. Each player manages their own Drift, independently. Two players in the same place can fight radically different battles.
In Islands of the Blessed, you can run low on health, but the resource that matters most is managing reality. The hardest part is agreeing on what you see and hear before you act.
Five states. They have names — you'll learn them the hard way.
Key features
- 01Explore mythological dreamlandsTravel across islands inspired by the great civilizations of antiquity — Greece, Rome, Egypt, Babylon — each with its own culture, architecture, and atmosphere, all subtly twisted by a growing corruption.
- 02When reality differsAs the corruption spreads, players stop perceiving the same world. Creatures visible to one ally may be invisible to another. What looks like an open path may be a dead end for someone else. Communication becomes your most critical survival tool.
- 03Solo or co-op — up to 4 playersExperience the journey alone or with friends online. The story is shared and the Sanctuary is common ground, but what each player sees and lives may diverge as the Drift deepens.
- 04Dynamic combat & divine powersThere's no stamina bar — only your decisions. Fight corrupted creatures with weapons shaped from what you find: metal for power, precious wood for perception, crystals for magic. The gods themselves lend a hand — well, almost…
- 05Ancient dungeons & powerful bossesEnter corrupted temples and forgotten sanctuaries. Face the island's ancient guardians: explore the open world “quietly” before you take them on.
- 06Decipher an ancient, forgotten languageEldoria once had its own language, written into ruins, scrolls and inscriptions. Piece it together and the world will start to give up its secrets — and maybe a few rare powers.
- 07Build & expand your SanctuaryGrow the Sanctuary — a peaceful refuge beyond the corruption. Craft equipment, farm resources, cook, fish, build structures, and prepare for what lies ahead.
- 08A world you can't fully trustThe further you go, the more unstable Eldoria becomes. Listen to your allies. Question what you see. And never assume the world looks the same to everyone.
Many islands, many ancient civilizations, one unique, fantastical world tearing itself apart.
Each island reflects a culture inspired by antiquity. Corrupted, twisted, unreal. Each introduces new systems, new resources, and a growing instability that pushes the Drift ever further. Early Access opens with Greece; the rest arrive as major updates on the road to 1.0.

Sunflower fields, marble temples, amber skies. A young minotaur will be your guide.
Early Access 2028A great civilization falling into ruin. Griffo, an overconfident young griffin, guides you.
Impossible, non-Euclidean spaces. Anu — a gloomy young Anubis — guides you.
Verticality and hanging gardens. Mu — a pedantic cat-dragon — guides you.
A fifth and final island. Nobody is prepared enough to face this place…
Version 1.0 — Full releaseMeet the guides.
Each island has its guide: a “young” mythological creature, somewhat clumsy, who travels with you and carries more history than they let on. Each has their own little habits, fears, quirks, and their own wish to help. You may well end up looking after them as much as they look after you.
You'll meet your first guide in Greece, right from Early Access. The others reveal themselves little by little, as you explore Eldoria: here's a first glimpse of what's waiting for you.
Full portrait coming soon
Enthusiastic, fearful, cheese-obsessed, and talks far too much when he's anxious. The last heir of the Labyrinth — and he wears sneakers. Nobody knows who gave him the idea.
Rome
An overconfident young griffin with a soft spot for raisins.
Egypt
A gloomy young Anubis with a deadpan, slightly morbid sense of humour.
Babylon
A pedantic cat-dragon who collects old pottery and changes colour with his mood.
The Sanctuary — your haven in Eldoria
Beyond the reach of the corruption lies the Sanctuary: a peaceful refuge, forever bathed in sunlight. It's where you'll come back between expeditions, to breathe, to build, and to prepare for what's next. No enemies here, no Drift, no illusions. Just you, your companions, and a place slowly recovering its splendour.
You arrive to a ruin. Over the journey you rebuild it into a thriving home, and that transformation mirrors your own progress. In co-op, the Sanctuary is shared ground: everything you raise, everyone enjoys — even the decor…
Frequently asked questions
When is Islands of the Blessed coming out?
We're targeting Early Access on PC (Steam) in 2028. The Steam page is on its way — wishlists open the day it launches.
What will Early Access include?
The complete first island — Greece — with all the core systems: exploration, combat, the Drift, co-op and the Sanctuary. The remaining islands arrive as major updates on the road to 1.0 — five islands in all.
Can I play solo?
Yes. The whole game is designed to be fully playable solo — the real thing, not a trimmed-down mode. And solo works offline.
How does co-op work?
Online co-op for up to 4 players. You share the journey and the Sanctuary, but not always the same reality. Communicating is part of the game.
Will there be controller support?
Controller support is planned; it may arrive during Early Access rather than on release day.
How much will it cost?
Early Access pricing will be announced closer to launch.
What languages will it support?
English and French at Early Access. More languages will be considered as development moves forward.
Will it support mods?
Not for Early Access. Modding is something we'd like to explore further down the road — no promises yet.
Follow the development of Eldoria.
Join the community on Discord and follow Islands of the Blessed as it takes shape.
Steam page coming soon — wishlists open when the page launches.
